Uses of Class
wGmdh.jGmdh.gui.NodeGraphics

Packages that use NodeGraphics
wGmdh.jGmdh.gui   
wGmdh.jGmdh.oldskul   
 

Uses of NodeGraphics in wGmdh.jGmdh.gui
 

Fields in wGmdh.jGmdh.gui with type parameters of type NodeGraphics
protected  java.util.List<NodeGraphics> GuiManager.armedNodes
           
protected  java.util.List<NodeGraphics> GuiManager.nodesToArm
           
protected  java.util.List<NodeGraphics> GuiManager.nodesToUnarm
           
 java.util.ArrayList<java.util.ArrayList<NodeGraphics>> GuiManager.visible
           
 

Methods in wGmdh.jGmdh.gui that return NodeGraphics
protected  NodeGraphics NodebuttonPanel.armModelIteration(java.awt.Graphics2D g2, NodeGraphics visited, int index)
          Used to draw model links on Graphics + arming, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
protected  NodeGraphics NodebuttonPanel.armModelIterationHelper(java.awt.Graphics2D g2, NodeGraphics visited, int index)
          Used to draw model links on Graphics + arming, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
protected  NodeGraphics NodebuttonPanel.fakeLinkModelIteration(java.awt.Graphics g2, NodeGraphics graphNode, int index)
          Used in conjunction with relinkArmed.
 NodeGraphics NodebuttonPanel.HighlightButtonRunnable.getOperateOn()
           
 NodeGraphics NodebuttonPanel.UnhighlightButtonRunnable.getOperateOn()
           
 NodeGraphics NodebuttonPanel.ArmButtonRunnable.getOperateOn()
           
 NodeGraphics NodebuttonPanel.UnarmButtonRunnable.getOperateOn()
           
 NodeGraphics NodebuttonPanel.UnpressButtonRunnable.getOperateOn()
           
protected  NodeGraphics NodebuttonPanel.highlightModelIteration(java.awt.Graphics2D g2, NodeGraphics visited)
          Used to draw model links on Graphics, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
protected  NodeGraphics NodebuttonPanel.linkModelIteration(java.awt.Graphics g2, NodeGraphics graphNode, int index)
          Used to draw model links on Graphics.
protected  NodeGraphics NodebuttonPanel.removeFakeEntries(NodeGraphics graphNode, int index)
          Used in conjunction with relinkArmed.
protected  NodeGraphics NodebuttonPanel.unarmModelIteration(java.awt.Graphics g, NodeGraphics graphNode, int index)
           
protected  NodeGraphics NodebuttonPanel.whenDraggedIteration(java.awt.Graphics2D g2, NodeGraphics visited, NodeGraphics dragged)
          Invoked by whenDraggedIterative
 

Methods in wGmdh.jGmdh.gui with parameters of type NodeGraphics
 void NodebuttonPanel.addNodeAsButton(NodeGraphics nodeGr, boolean visible)
           
protected  NodeGraphics NodebuttonPanel.armModelIteration(java.awt.Graphics2D g2, NodeGraphics visited, int index)
          Used to draw model links on Graphics + arming, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
protected  NodeGraphics NodebuttonPanel.armModelIterationHelper(java.awt.Graphics2D g2, NodeGraphics visited, int index)
          Used to draw model links on Graphics + arming, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
 void NodebuttonPanel.armModelIterative(java.awt.Graphics g, NodeGraphics root)
          Called from the arming thread, (painting also gets done from there).
protected  void GuiManager.drawLinksWhenDragged(NodeGraphics dragged)
          When dragging is through, this method is used to superpose direct links of dragged node onto the armed buffer.
protected  void GuiManager.executeHighlightRunnable(NodeGraphics ng)
           
protected  NodeGraphics NodebuttonPanel.fakeLinkModelIteration(java.awt.Graphics g2, NodeGraphics graphNode, int index)
          Used in conjunction with relinkArmed.
protected  NodeGraphics NodebuttonPanel.highlightModelIteration(java.awt.Graphics2D g2, NodeGraphics visited)
          Used to draw model links on Graphics, performs one iteration of non-recursive, breadth-first traversal, using a (FIFO) queue.
 java.lang.String NodebuttonPanel.highlightModelIterative(java.awt.Graphics g, NodeGraphics root)
          Called from the highlighting thread, repaints after each iteration.
protected  NodeGraphics NodebuttonPanel.linkModelIteration(java.awt.Graphics g2, NodeGraphics graphNode, int index)
          Used to draw model links on Graphics.
protected  NodeGraphics NodebuttonPanel.removeFakeEntries(NodeGraphics graphNode, int index)
          Used in conjunction with relinkArmed.
 void NodebuttonPanel.HighlightButtonRunnable.setOperateOn(NodeGraphics ng)
           
 void NodebuttonPanel.UnhighlightButtonRunnable.setOperateOn(NodeGraphics ng)
           
 void NodebuttonPanel.ArmButtonRunnable.setOperateOn(NodeGraphics ng)
           
 void NodebuttonPanel.UnarmButtonRunnable.setOperateOn(NodeGraphics ng)
           
 void NodebuttonPanel.UnpressButtonRunnable.setOperateOn(NodeGraphics ng)
           
protected  NodeGraphics NodebuttonPanel.unarmModelIteration(java.awt.Graphics g, NodeGraphics graphNode, int index)
           
 void NodebuttonPanel.unarmModelIterative(java.awt.Graphics g, NodeGraphics root)
          Unarms the buttons and clears links, if neccessary.
protected  NodeGraphics NodebuttonPanel.whenDraggedIteration(java.awt.Graphics2D g2, NodeGraphics visited, NodeGraphics dragged)
          Invoked by whenDraggedIterative
 void NodebuttonPanel.whenDraggedIterative(java.awt.Graphics g, NodeGraphics root, NodeGraphics dragged)
          This method gets invoked on every armed GMDH network when user starts dragging of a button.
 

Method parameters in wGmdh.jGmdh.gui with type arguments of type NodeGraphics
protected  void GuiManager.SimulatedAnnealingRelocation.generateNeighbor(java.util.ArrayList<java.util.ArrayList<NodeGraphics>> config, int maxMove, GuiManager.SimulatedAnnealingRelocation.NeighboringConfigurationSingleNode newConfig)
           
protected  void GuiManager.SimulatedAnnealingRelocation.generateNeighbor(java.util.ArrayList<java.util.ArrayList<NodeGraphics>> config, int maxTranslation, int maxSpacingChange, GuiManager.SimulatedAnnealingRelocation.NeighboringConfigurationLayer newConfig)
           
protected  void GuiManager.SimulatedAnnealingRelocation.startLayer(java.util.ArrayList<java.util.ArrayList<NodeGraphics>> config, double initialTemp, int problemSizeMultiplier, int problemSize, int coolingsteps, double temperatureMultiplier)
           
protected  void GuiManager.SimulatedAnnealingRelocation.startSingleNode(java.util.ArrayList<java.util.ArrayList<NodeGraphics>> config, double initialTemp, int problemSizeMultiplier, int problemSize, int coolingsteps, double temperatureMultiplier)
           
 

Constructor parameters in wGmdh.jGmdh.gui with type arguments of type NodeGraphics
GuiManager.SimulatedAnnealingRelocation(java.util.ArrayList<java.util.ArrayList<NodeGraphics>> nodes)
           
 

Uses of NodeGraphics in wGmdh.jGmdh.oldskul
 

Fields in wGmdh.jGmdh.oldskul declared as NodeGraphics
 NodeGraphics Node.graphics
           
 

Methods in wGmdh.jGmdh.oldskul with parameters of type NodeGraphics
 void Node.InitializeGraphics(NodeGraphics graphics)